Improved Level Design, Added Capture Points, Bugs Fixes, etc.

Made some significant improvements to the level design as follows:

  • Added some new grate and piping textures.
  • Removed odd hanging wires (they didn't really fit in the level).
  • Improved the parallax background images.
  • Added the first animated tile (more to come).

I will continue to improve the level design over the coming weeks by added some new art assets and animation.

I also added actual capture points now including their artwork.  I am going to be improving these by adding animations, sound, and other effects when you capture a ball.

Took another stab at fixing the odd bug where energy balls get strewn about on game win.

Files 35 MB
25 days ago

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